Earth ELE Spike (kinda)
16 Earth
11 ES
8 Deadly (or shadow for 2nd variation)
Armor of Earth
Obsidian Flame
Shockwave {E}
Tenai's Crystals
Crystal Wave
Aftershock (2: Shadow Refuge)
Scorpian Wire (2: Death's Charge)
Rez Sig/Dark Prison (2: Return)
Armor of Earth then Scorpian wire a foe, Aftershock thm when u KD/TELE to them, then spike, this should be about 500 damage to squishy things, Obby Flame them if not dead, USE SPARINGLY. I suggest dark prison because they can run from a 1.5sec aftercast spells quite easily, especially at 12% slower, might even add Ward against foes in there.
feedback?
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