Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old May 31, 2006, 01:06 AM // 01:06   #1
Jungle Guide
 
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
Advertisement

Disable Ads
Default Earth ELE Spike (kinda)

16 Earth
11 ES
8 Deadly (or shadow for 2nd variation)

Armor of Earth
Obsidian Flame
Shockwave {E}
Tenai's Crystals
Crystal Wave
Aftershock (2: Shadow Refuge)
Scorpian Wire (2: Death's Charge)
Rez Sig/Dark Prison (2: Return)

Armor of Earth then Scorpian wire a foe, Aftershock thm when u KD/TELE to them, then spike, this should be about 500 damage to squishy things, Obby Flame them if not dead, USE SPARINGLY. I suggest dark prison because they can run from a 1.5sec aftercast spells quite easily, especially at 12% slower, might even add Ward against foes in there.

feedback?
Trylo is offline   Reply With Quote
Old May 31, 2006, 01:13 AM // 01:13   #2
Forge Runner
 
Join Date: Dec 2005
Default

1.5 second aftercast? Seems like an urban legend to me, and I use Aftershock a lot.
Francis Crawford is offline   Reply With Quote
Old May 31, 2006, 03:36 AM // 03:36   #3
(屮ಠ益ಠ)屮
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

Aftershock has over 1s aftercast. I think.
LightningHell is offline   Reply With Quote
Old May 31, 2006, 03:40 AM // 03:40   #4
Lion's Arch Merchant
 
Join Date: Jan 2006
Default

I was monking for this Rank 7+ team in TA and they ran a pretty good Earth Spike. It basically went, AoD > Shock > Aftershock > Obsidian Flame, it worked for awhile until we faced a degen team.
Ultimate Sacrifice is offline   Reply With Quote
Old May 31, 2006, 02:00 PM // 14:00   #5
Krytan Explorer
 
torquemada's Avatar
 
Join Date: Feb 2006
Guild: guildless
Default

Inserting ward vs foes might be a good idea...and rez of course...
torquemada is offline   Reply With Quote
Old May 31, 2006, 10:26 PM // 22:26   #6
Forge Runner
 
Join Date: Dec 2005
Default

Why do people like Ward Against Foes over Ward Against Melee? I'd rather stop half the hits right up front than make kiting easier.
Francis Crawford is offline   Reply With Quote
Old Jun 03, 2006, 12:31 PM // 12:31   #7
Wow Stole my freetime
 
Jeremy Untouchable's Avatar
 
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
Default hmm

because he wants them to stay put..........
Jeremy Untouchable is offline   Reply With Quote
Old Jun 04, 2006, 02:50 AM // 02:50   #8
Forge Runner
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by jeremy untouchable
because he wants them to stay put..........
For when the damage spells go off? OK, I guess I can see that ...
Francis Crawford is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Blood Spike and Fast Ele Spike - The Afterspike Ouch! Guinea Fig Gladiator's Arena 33 May 10, 2006 06:08 PM // 18:08
Perfect Earth Wand Req 8 Earth 10% Halfs Casting 20% Recharge Earth Spells dandahead Sell 5 May 09, 2006 03:53 PM // 15:53
Air Spike or Ranger Spike, which is better? and can somone help with skills Iciris Gladiator's Arena 1 Mar 29, 2006 03:52 PM // 15:52
reviving air spike, kinda mortalis doleo Gladiator's Arena 11 Mar 01, 2006 05:32 AM // 05:32
Shari D Sell 5 Oct 11, 2005 08:59 PM // 20:59


All times are GMT. The time now is 05:30 PM // 17:30.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("